The second is Short-Order Chef (Fast-Food Chef in the British English version), which only tosses out smaller pieces of food at a faster pace and a lower angle, giving the move more range but dealing less damage. Mr. Game & Watch Take your favorite fandoms with you and never miss a beat. It is no longer a good KO move like in, Up-Tilt - Flagman: Mr. Game & Watch waves a flag above him. When Meta Knight regains control of the battleship, Snake knocks all the Mr. Game and Watches down to the bridge where they melt into Shadow Bugs and then form into Duon. His Final Smash has also been altered somewhat; after Mr. Game & Watch turns into Octopus, he grabs opponents and takes them off of the screen, rather than attacking them with arms. Mr. Game & Watch's appearance has been altered a bit, which includes having a smaller nose, and more rounded hands, as well as being smaller in size. List of Super Smash Bros. series characters. He’s the master of the 2-D world, and he has come to fight!! Mr. Game & Watch Here, the player must beat twenty-five Mr. Game & Watches. Mr. Game & Watch is not technically a specific character from any of the Game & Watch titles, instead being created as a playable character for Super Smash Bros. Melee to represent the Game & Watch line. Game & Watch Mr. Game & Watch returns in Super Smash Bros. Brawl, as an unlockable character. Mr. Game and Watch can be unlocked one of four ways: completing either Classic or Adventure with all characters on any difficulty and stock or the Target Test with all characters, or playing 1000 vs. mode matches. The multiscreen series featured gameplay on dual screens. His erratic, instant movement makes him nearly impossible to predict in nearly anything that isn't his approach. While his moveset is unchanged from Super Smash Bros. Brawl, there are minor differences in his looks when performing certain moves. Take your favorite fandoms with you and never miss a beat. First appearance He no longer opens his mouth while using Chef. At closer distances, this pan can be used as a pseudo spike; Judgment, his Side-B, is a hammer with randomly chosen strength and effects, ranging from weak (1) to strong (9); Fire, his Up-B, launches Mr. Game & Watch at a lengthy vertical distance, with the help of a firefighter team (note that this is the only one Up-B attack which gets more distance when a character is big by getting a mushroom); Oil Panic, his Down-B, allows him to catch energy-based projectiles. Fox attempts to shoot it but Princess Peach revives it and scolds him, but gives Mr. Game & Watch her Parasol to cheer him up. If the attack connects and Mr. Game & Watch is on the ground, a. In Helmet, Mr. Game & Watch obviously wears a helmet with no eyes. His down special is Oil Panic, which absorbs projectiles in a bucket that can be dumped onto opponents to deal a combined damage total. I wouldn't just call the police, I would call the police. Its large hitbox and light vertical knockback allows it to juggle very well. You can take control by moving the circle pad. Attack strength: 9%. C (16) It is a good throw to lead into Mr. G & W's down-smash or up smash if predicting the opponent's roll. Super Smash Bros. for Nintendo 3DS and Wii U, Mr. Game & Watch in Smash History (TrailerDrake), https://supersmashbros.fandom.com/wiki/Mr._Game_%26_Watch?oldid=597867, Mr. Game & Watch is the only fighter to be two-dimensional when not fighting at, Mr. Game & Watch is the oldest playable character in, While Mr. Game & Watch is the last character to be fought in, All of Mr. Game & Watch's moves use objects from games in the, Mr. Game & Watch is the first of five fighters in the. If sourspotted, this attack is a rather powerful semi-spike and can KO early when on the edge. The attack instead deals hits equal to the number that's picked, with higher numbers offering stronger knockback with their final hits. He no longer makes a noise when KO'd, except for a Star KO. that the reason Mr. Game & Watch was manipulated so easily by Tabuu is that he has no understanding of good or evil, despite the fact that Mr. Game & Watch has shown moral behaviour in many of his games. However, Mr. Game and Watch has also received a few notable nerfs. He is later revived thanks to Luigi, Ness, and King Dedede. It has long landing lag but its aerial ending lag is not as bad. In the Super Smash Bros. series, he is actually a 3D sprite but so thin he appears to be 2D. Blue indicates exclusive to the Wii U version. Most of Mr. Game & Watch's tilts follow the pattern of his other attacks, being quick and powerful, while also possessing disjointed hitboxes. In reality, his attacks weren't buffed that much. This was the first time Mr. Game & Watch for to be in Stereoscopic 3D. In Super Smash Bros. for Nintendo 3DS / Wii U, the Octopus has a rainbow-colored outline, similar to the glow a character has after collecting a Smash Ball. 3%, Forward Throw - Ball: Mr. Game & Watch juggles the enemy as a ball and then the enemy is launched forward. Several audiences in The Invent-Off stage cutscenes from WarioWare: Smooth Moves resemble Mr. Game & Watch people. The parachute can be retracted by attacking or pressing down on the control stick, while holding left or right allows the player to control Mr. Game & Watch's horizontal movement. In addition, in the Home-Run Contest and Target Blast modes, the move always comes up as 6, removing randomness but making it impossible for the player to use 9 to their advantage. More recently, Mr. Game & Watch can be found using his retro fighting moves to battle foes in the Super Smash Bros. series of games. Sam Riegel It is very fast. 8%, Up Throw - Ball: Mr. Game & Watch juggles the enemy as a ball and then the enemy is launched upward. in the multiplayer game Survival Fever, they cheer for the players, and will say "1, 2, 3!" Two hits: the first deals 3% damage, and the second does 2%. Six hits: the first five deal 3% damage, and the last does 2%. His Down Smash is much easier to sweetspot, and both the sweetspot and sourspot are more powerful. Interestingly, the speed at which Mr. Game and Watch juggles his opponent in his throws depends on his foe's weight. Have Mr. Game & Watch join the player's party in World of Light.With the exception of the third method, Mr. Game & Watch must then be defeated on Flat Zone X. When a round starts, each player's sign would display a random number from 1 to 9. Once three projectiles were caught, the contents can be dumped as a flow of oil, causing damage depending on the projectiles caught. Oil Panic being used to absorb projectiles in Super Smash Bros. Brawl, Mr. Game & Watch throwing out the oil in Super Smash Bros. Brawl, Oil Panic in Super Smash Bros. for Nintendo 3DS. None 3% first hit, 2% for every following. While he can move in this state, he can still only move like a normal character; he is able to move around across the ground and jump, and can fall off the stage. Mr. Game & Watch then reverts to his regular form at the position he initiated the Final Smash.[3]. Mr. Game & Watch must keep his house from burning down. Can Glide Ultimate, the display visibly cycles through the numbers before deciding on one. Unlike most up special moves, Mr. Game & Watch is not left helpless afterwards, and thus is able to attack, but he cannot use this move again until he lands on the ground. Most of his specials have incurred minor changes. Ultimate's Figure Player screen. He has a slightly slower running speed, but the slowed down gameplay, and the removal of l-canceling has put him in a less disadvantage than he was in Melee. In All-Star mode, the Mr. Game and Watch team is always the final enemy stage. Attack strength: 32%. Number of Jumps Mr. Game & Watch has the only natural move in the game that can OHKO, Judge, but only on the 9 card. Mr. Game and Watch is a man from Superflat World, a completely flat world, having no third-dimension whatsoever. 17% damage, 6% if not sweetspotted. Mr. Game and Watch makes a cameo appearence in a Rhythm Heaven Fever minigame titled Working Dough, which is a reference to Mario's Cement Factory in itself.