Turn zero ramp in most opening hands, this can occasionally show up late-game as a colorless land, so use your discretion as to whether you wish to run it. The combos are simple to execute, and the deck has a lot of tools that makes it able to play decently against most decks you'll run into in a competitive environment. The land base of this deck is reasonably flexible, but two things are worth keeping in mind no matter which options you pick: You can only have one of each land if you wish to run Tainted Pact. Discord Server | The more acceleration you cut for budget, the higher your land count should be, and it shifts your plays towards slower, more controlling game plans. Get anything you want for the cost of losing a card at random. This is a reactive combo deck that seeks to pursue its combo lines while keeping a handle on what the table is doing. Just play the spells in your deck for free… one after the other… each of them… until you win. This Hulk grabs: Kiki copies your Karmic Guide. This will require TappedOut.js included in your blog. Contact | Steals our opponents' mana rocks, and acts as repeatable as a repeatable loot effect, both things this deck enjoys. I have been taking a sabaticle from type 2 (not a fan of heavy agro formats) so I decided to pop my cherry with EDH. It doesn’t matter how many opponents there are, as long as they can’t interact with your combo, you win! You can use card number 1 or 2 from this very list to finish the deed. This one is a little harder to get online since there is no way in the deck to cheat it into play and it costs so much. All damage dealt to you is dealt to Stuffy Doll, which is in turn dealt to your opponent. So your about to ultimate your planeswalker? The deck is resilient, and has a good selection of tools that make it pretty good against most archetypes. This is usually the route you want to go with the card in the mid- to late-game. Laboratory Maniac has you covered. One of the best tutors. Somewhat of a flex slot, but I've found it worth having more than one bounce effect given Grixis can't answer enchantments well. Hey, a card that actually destroys players! There are a couple of ways to navigate permission-heavy pods. Our primary combo piece, only rarely does he serve other purposes. Entering the battlefield tapped is usually a minimal downside given Deceiver Exarch and Pestermite untap, and Jin-Gitaxias, Core Augur and Consecrated Sphinx are more valuable for their abilities than their bodies. You can now import it in the MTG Arena client. After hitting a Narcomoeba, you use Dread Return’s flashback mode (sacrificing Illusionist, Nomads, and Narcomoeba) to bring back Laboratory Maniac and sacrifice Hapless Researcher to win! The snow-covereds are in aid of Tainted Pact. With a loot effect or a wheel, this is a second Buried Alive. Somewhat risky as a tutor, but still very strong. with must-answer threats. It doesn’t take an Omni-scientist to figure that one out. the use of Kess's ability to win so keep that in mind, and lines involving Consultation require a draw spell in hand. Combine A plus B to make infinite hasty tokens. The Grixis Twin deck archetype combines a reanimator style of play with the Kiki-Jiki, Mirror Breaker and Splinter Twin combos that were popular in Modern. It's important to note Splinter Twin gives the creature it's enchanting the ability, meaning this will not work if Deceiver or Pestermite are summoning sick. A skill-intensive tutor that lets us grab three cards from our deck. Aggro The deck in my sig is something I have been working on for about a year now, and it can be pretty mean. Copied to clipboard. As for the land, I share a collection with a couple of people. If they're forced to interact with these tempo cards, we have less to worry about when we actually want to win. isn't a terrible move. Reanimator All three modes are relevant, whether it's looting, countering a spell, or removing a hatebear. :symb::symr::symg:Sek'kuar, Deathkeeper:symb::symr::symg. The goal should still to be to combo when you can, but under a permission-heavy pod, accumulated tempo can help secure the victory. The triple red in his casting cost is often difficult for us given how much the deck leans towards black and blue over red in our casting costs, so it is often better to cheat him in to play with a reanimation effect than to hardcast him. Cut these only if on a budget. In general, this is still an expensive deck, but with just a few cuts you can half the overall cost with only a small loss of power.